function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end function XGBase(Address,AFV) local address=0 for index,offset in ipairs(Address)do if index==1 then address=offset else address=gg.getValues({{address=address+offset,flags=4}})[1].value end end local Value,Freeze={},{} for index,value in ipairs(AFV)do local VALUE={address=address+value[3],flags=value[2],value=value[1],freeze=true} if value[4]then Freeze[#Freeze+1]=VALUE else Value[#Value+1]=VALUE end end gg.setValues(Value) gg.addListItems(Freeze) end local floatingWindowManager = require('floatingWindowManager') floatingWindowManager:init() -- 中断线程 local function interruptThread(thread) if thread then pcall(function() thread:interrupt() end) end end -- 获取异步线程回调 local function getASyncThreadCallbak(func) return function() luajava.startThread(function() return pcall(func) end) end end -- 获取同步线程回调, 涉及gg类库的回调只能使用这种,否则可能不稳定 local task local function getSyncThreadCallbak(func) return function() if task then gg.toast('正在运行其它任务,再稍后!') return end luajava.startThread(function() task = true pcall(func) task = nil end) end end -- 获取同步线程回调并执行 local function callSyncThreadCallbak(func) return getSyncThreadCallbak(func)() end -- 通过功能名称找 function 并获取同步线程回调 local function findFunctionByName(name) local func = _ENV[name] if not isFunction(func) then gg.alert(string.format('不存在 %q 功能', name)) return nil end return getSyncThreadCallbak(func) end ----------------------------------------动态基址-------------------------------------- local json =json--调用 local g = {} g.file = gg.getFile() g.sel = nil gqlb={"请先搜索歌曲",} idb={"1010"} SN,gc=1,nil g.config = gg.getFile():gsub("%lua$", "").."cfg" function bei() g.data = loadfile("-- WSG PRO 1.0.9(109)\n"..g.config) if g.data ~= nil then g.sel = g.data() g.data = nil end if g.sel == nil then g.sel = {"请输入歌曲名","10"} end end bei() --搜索歌曲 function start(name,sl) fw=gg.makeRequest("http://music.163.com/api/search/get?s="..name.."&type=1&offset=0&total=true&limit="..sl) return fw end --歌词 --播放音乐 function play(id,name) gg.toast("正在播放音乐:"..name,true) gg.playMusic("http://music.163.com/song/media/outer/url?id="..id..".mp3") end --停止播放 function stop() gg.toast("正在停止音乐") for i=1,100 do gg.playMusic("stop") gg.playMusic("stop") gg.playMusic("stop") end end ---- function Play(gqlb,idb) SN = gg.choice(gqlb,nil,ts) if SN == nil then XGCK =-1 else sn=gg.choice({"播放歌曲","播放并下载"},nil,"歌曲:"..gqlb[SN]) if sn == nil then end if sn == 1 then play(idb[SN],gqlb[SN]) end if sn == 2 then local XEY=gg.makeRequest("http://music.163.com/song/media/outer/url?id="..idb[SN]..".mp3").content local XEY1=gg.getFile():gsub("[^/]+$","")..gqlb[SN]..".mp3" io.open(XEY1,"w"):write(XEY) gg.alert("提示:\n\n音乐已成功下载位置:\n\n"..XEY1) end XGCK=-1 end end function zjson(jsonr) local str = jsonr -- 匹配Json Key的正则表达式 local pattern = "\"[%w]+\":" string.gsub(str, pattern, function(v) if string.find(str, v) then str = string.gsub(str, v, string.gsub(v, "\"", "")) end end) str = string.gsub(str, ":", "=") str = string.gsub(str, "%[", "{") str = string.gsub(str, "%]", "}") local data = "-- WSG PRO 1.0.9(109)\nreturn " .. str local res = load(data)() return res end function json(con) res=zjson(con) zd=res.result.songCount pd=go3-zd if pd <= 0 then else go3=zd end ts="《"..go1.."》找到"..zd.."首歌曲,当前显示"..go3.."首" gqlb={} idb={} for i=1,go3 do gqlb[i]=res.result.songs[i].name idb[i]=res.result.songs[i].id end --print(idb) end function YY998() Obtain=gg.makeRequest("https://api.uomg.com/api/rand.music?sort=热歌榜&format=json").content muchen=Obtain:match('url":"(.-)","picurl') gg.playMusic(muchen) end -----------------------------------------音乐-------------------------------------- changan = {} YoYoImpl = luajava.getYoYoImpl() vibra = context:getSystemService(Context.VIBRATOR_SERVICE) function guid() seed = {'e','1','2','3','4','5','6','7','8','9','a','b','c','d','e','f'} tb = {} for i = 1,32 do table.insert(tb,seed[math.random(1,16)]) end sid = table.concat(tb) return string.format('%s%s%s%s%s', string.sub(sid,1,8), string.sub(sid,10,12), string.sub(sid,21,22)) ..string.format('%s%s%s%s%s', string.sub(sid,1,6), string.sub(sid,21,25) ) end function 获取图片(txt) gg.toast("正在加载资源...") txt = string.url(txt,"de") txt = file.checkUrl(txt) return luajava.getBitmapDrawable(txt) end hanshu = function(v, event) local Action = event:getAction() if Action == MotionEvent.ACTION_DOWN then isMove = false RawX = event:getRawX() RawY = event:getRawY() x = mainLayoutParams.x y = mainLayoutParams.y elseif Action == MotionEvent.ACTION_MOVE then isMove = true mainLayoutParams.x = tonumber(x) + (event:getRawX() - RawX) mainLayoutParams.y = tonumber(y) + (event:getRawY() - RawY) window:updateViewLayout(floatWindow, mainLayoutParams) end end function changebg() luajava.runUiThread(function() if nowbg<#bglist then nowbg=nowbg+1 else nowbg=1 end beij=bglist[nowbg] ckou:setBackground(beij) end) end function particlelz() local webView = luajava.webView(function(webView) webView:loadData([[ Miku Animation

无情 - Hacker

]], 'text/html', 'UTF-8') webView:setBackgroundColor(0x0) webView:setVerticalScrollBarEnabled(false) webView:setHorizontalScrollBarEnabled(false) webView:setScrollContainer(false) end) return webView end function particle(text1,text2,text3,color) local webView = luajava.webView(function(webView) webView:loadData([[ ]]..text1..[[ 纯CSS实现文本背景扫光效果

]]..text2..[[

]]..text3..[[

]], 'text/html', 'UTF-8') webView:setBackgroundColor(0x0) webView:setVerticalScrollBarEnabled(false) webView:setHorizontalScrollBarEnabled(false) webView:setScrollContainer(false) end) return webView end vibra = context:getSystemService(Context.VIBRATOR_SERVICE) changan = {} local changan = changan local android = import('android.*') function write(fileName, content) file.write(fileName, content) end function panduan(rec) fille,err = io.open(rec) if fille == nil then return false else return true end end function checkimg(tmp) if panduan("/sdcard/无情/图片/"..tmp) ~= true then gg.toast("正在下载资源"..tmp.."\n请耐心等待") download("https://wuqing-1423603623.cos.ap-chengdu.myqcloud.com/1000019972.jpg/"..tmp,"/sdcard/无情/图片/"..tmp) end end file.getdirs("/sdcard/无情/状态读取/") ckimg = { "quarkhome", "quarkconf", } for i = 1,#ckimg do jindu = i checkimg(ckimg[i]) end context = app.context window = context:getSystemService("window") -- 获取窗口管理器 function getLayoutParams() LayoutParams = WindowManager.LayoutParams layoutParams = luajava.new(LayoutParams) if (Build.VERSION.SDK_INT >= 26) then -- 设置悬浮窗方式 layoutParams.type = LayoutParams.TYPE_APPLICATION_OVERLAY else layoutParams.type = LayoutParams.TYPE_PHONE end layoutParams.format = PixelFormat.RGBA_8888 -- 设置背景 layoutParams.flags = LayoutParams.FLAG_NOT_FOCUSABLE -- 焦点设置Finish layoutParams.gravity = Gravity.TOP|Gravity.LEFT -- 重力设置 layoutParams.width = LayoutParams.WRAP_CONTENT -- 布局宽度 layoutParams.height = LayoutParams.WRAP_CONTENT -- 布局高度 return layoutParams end function getCorner(gtvb1,gtvb3,gtvb4,gtvb5,g1,g2,g3,g4) if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff000000 end local jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(gtvb3) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(gtvb1) jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色 jianbians:setCornerRadii({g1,g1,g2,g2,g3,g3,g4,g4}) return jianbians end function getVerticalBG(gtvb1,gtvb3,gtvb4,gtvb5) if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff000000 end local jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(gtvb3) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(gtvb1) jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色 return jianbians end function getHorizontalBG(gtvb1,gtvb3,gtvb4,gtvb5) if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff000000 end local jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(gtvb3) jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(gtvb1) jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色 return jianbians end function getj7() jianbian6 = luajava.new(GradientDrawable) jianbian6:setCornerRadius(20) jianbian6:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbian6:setColors({ 0x002F3032,0x002F3032 }) jianbian6:setStroke(1,"0xffffffff")--边框宽度和颜色 return jianbian6 end slctb = getHorizontalBG({0xaad7d7d7,0xaad7d7d7},35) slcta = getHorizontalBG({0xaad7d7d7,0xaad7d7d7},35) slctc = luajava.loadlayout { GradientDrawable, color = "#11ffffff", cornerRadius = 8 } slctd = luajava.loadlayout { GradientDrawable, color = "#55ffffff", cornerRadius = 8 } slcte = luajava.loadlayout { GradientDrawable, color = "#11ffffff", cornerRadius = 12 } slctf = luajava.loadlayout { GradientDrawable, color = "#aa1E1C27", cornerRadius = 12 } function getSelector3() selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, luajava.loadlayout { GradientDrawable, color = "#b9b9b9", cornerRadius = 30 }) -- 点击时候的背景 selector:addState({ -android.R.attr.state_pressed }, luajava.loadlayout { GradientDrawable, color = "#ffffff", cornerRadius = 30 }) -- 没点击的背景 return selector end function getSelector() selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, slcta) -- 点击时候的背景 selector:addState({ -android.R.attr.state_pressed }, slctb) -- 没点击的背景 return selector end hanshu = function(v, event) local Action = event:getAction() if Action == MotionEvent.ACTION_DOWN then isMove = false RawX = event:getRawX() RawY = event:getRawY() x = mainLayoutParams.x y = mainLayoutParams.y elseif Action == MotionEvent.ACTION_MOVE then isMove = true mainLayoutParams.x = tonumber(x) + (event:getRawX() - RawX) mainLayoutParams.y = tonumber(y) + (event:getRawY() - RawY) window:updateViewLayout(floatWindow, mainLayoutParams) end end function getSelector2() selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, slctd) -- 点击时候的背景 selector:addState({ -android.R.attr.state_pressed }, slctc) -- 没点击的背景 return selector end jianbian = luajava.new(GradientDrawable) jianbian:setCornerRadius(30) jianbian:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbian2 = luajava.new(GradientDrawable) jianbian2:setCornerRadius(30) jianbian2:setGradientType(GradientDrawable.LINEAR_GRADIENT) function 获取图片(txt) --gg.toast("正在加载资源...") txt = file.checkUrl(txt) return luajava.getBitmapDrawable(txt) end local isswitch YoYoImpl = luajava.getYoYoImpl() changan.menu = function(sview) if isswitch then return false end isswitch = true cebian = { LinearLayout, id = "侧边", layout_height = "wrap_content", layout_width = "108dp", orientation = "vertical", gravity = "center_horizontal", } for i = 1,#stab do cebian[#cebian+1] = { LinearLayout, id = "jm"..i, layout_height = "30dp", layout_width = "88dp", layout_marginTop = "3dp", layout_marginBottom = "3dp", layout_marginRight = "10dp", layout_marginLeft = "10dp", background = getSelector(), onClick = function() 切换(i) end, { TextView, text = stab[i], gravity = "center", textSize = "12sp", textColor = "#000000", layout_height = "30dp", layout_width = "88dp", }} end cebian = luajava.loadlayout( { ScrollView, visibility = "gone", layout_height = "230dp", layout_width = "108dp", cebian }) for i = 1,#stab do _ENV["layout"..i] = luajava.loadlayout({ FrameLayout, layout_width = "275dp", layout_height = "235dp", visibility = "gone", orientation = "vertical", background=getHorizontalBG({0xaad7d7d7,0xaad7d7d7},35), { TextView, layout_width = "250dp", padding = { "10dp","10dp","10dp","2dp" }, layout_height = "30dp", text = stab[i], textColor = "#000000", textSize = "14sp", }, { ScrollView, fillViewport = "true", --padding = "10dp", gravity = "center", layout_width = "350dp", layout_height = "200dp", orientation = "horizontal", { LinearLayout, id = "layoutm"..i, layout_marginRight = "5dp", layout_marginLeft = "5dp", layout_width = "270dp", orientation = "vertical", gravity = "center_horizontal", } }}) end ck2={LinearLayout, orientation='vertical', {LinearLayout, id='ck2', visibility='gone', layout_height='30dp', layout_marginTop='3dp', layout_marginBottom='3dp', layout_marginLeft='3dp', layout_marginRight='3dp', layout_width='match_parent', -- background=getVerticalBG({0xaad7d7d7,0xaad7d7d7},20), padding='3dp', {ScrollView, id='ggscro', layout_height='match_parent', layout_width='match_parent', {LinearLayout, id='gggscro', orientation='vertical', layout_width='match_parent', layout_height='wrap_content', } } } } for i = 1,#stab do ck2[#ck2+1] = _ENV["layout"..i] end ckou = { FrameLayout, orientation = "horizontal", padding = "0dp", visibility='gone', id = "dt", {LinearLayout, gravity='center', layout_height='300dp', layout_width='383dp', onTouch=hanshu, id='canv' },{ LinearLayout, layout_height = "230dp", layout_width = "108dp", cebian, }, { LinearLayout, layout_height = "wrap_content", layout_width = "wrap_content", layout_marginLeft ="108dp", ck2, }, } ckou = luajava.loadlayout({ LinearLayout, id = "chuangk", visibility = "visible", layout_width = "wrap_content", layout_height = "wrap_content", orientation = "vertical", {--顶部栏 FrameLayout, id = "titlebar", visibility = "gone", orientation = "horizontal", padding = "2dp", layout_height="30dp", layout_width="fill_parent", background=getCorner({0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF},30,0,0xff0097FF,35,35,0,0), { ImageView, layout_gravity="center_vertical|left", src = 获取图片("http://q.784.us.kg/view.php/ed97abd13aadeb557cbe3b180284dbdd.jpg"), padding="2dp", --visibility = "gone", layout_width = "30dp", layout_height = "30dp", gravity = "center", onClick = 隐藏, onTouch = hanshu, },{ ImageView, layout_gravity="center_vertical", src = 获取图片("http://q.784.us.kg/view.php/ed97abd13aadeb557cbe3b180284dbdd.jpg"), padding="2dp", layout_width = "30dp", layout_height = "30dp", gravity = "center", onClick = function() 切换(1) end, onTouch = hanshu, layout_marginLeft="40dp", },{ImageView, src = 获取图片("http://q.784.us.kg/view.php/ed97abd13aadeb557cbe3b180284dbdd.jpg"), padding="4dp", gravity="center", layout_gravity="center", layout_width="match_parent", layout_height="match_parent", },{ ImageView, layout_gravity="center_vertical", src = 获取图片("http://q.784.us.kg/view.php/ed97abd13aadeb557cbe3b180284dbdd.jpg"), padding="2dp", layout_width = "30dp", layout_height = "30dp", gravity = "center", onClick = function() 切换(1) end, onTouch = hanshu, layout_marginLeft="380dp", },{ ImageView, layout_gravity="center|right", src = 获取图片("http://q.784.us.kg/view.php/ed97abd13aadeb557cbe3b180284dbdd.jpg"), padding="2dp", layout_width = "25dp", layout_height = "25dp", gravity = "center", onClick = 隐藏, onTouch = hanshu, layout_marginRight="10dp", } }, ckou}) floatWindow = { FrameLayout, id = "motion", elevation = "10dp", onTouch = hanshu, onClick = function() end, layout_width = "wrap_content", orientation = "vertical", gravity = "center_vertical", layout_height = "wrap_content", ckou, { TextView, id = "control", onTouch = hanshu, layout_width = "fill_parent", layout_height = "wrap_content", layout_height="41dp", layout_width="41dp", background=获取图片(xfcpic), onClick = 隐藏, } } local function invoke() local ok local RawX, RawY, x, y mainLayoutParams = getLayoutParams() floatWindow = luajava.loadlayout(floatWindow) local function invoke2() for k = 1,#stab do for i = 1,#sview[k] do _ENV["layoutm"..k]:addView(sview[k][i]) end end window:addView(floatWindow, mainLayoutParams) canv:addView(particlelz()) block('end') end local runnable = luajava.getRunnable(invoke2) local handler = luajava.getHandler() handler:post(runnable) block('join') local isMove end invoke(swib1,swib2) gg.setVisible(false) luajava.setFloatingWindowHide(true) end function getseekgra() jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(10) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors({ 0x6600c6ff,0x660072ff }) jianbians:setStroke(2,"0xEEEEEEEE")--边框宽度和颜色 return ji*anbians end corbk = true 当前ui = 1 function 切换(x) 当前ui = x luajava.runUiThread(function() for i = 1,#stab do _ENV["layout"..i]:setVisibility(View.GONE) end _ENV["layout"..当前ui]:setVisibility(View.VISIBLE) YoYoImpl:with("FadeIn"):duration(200):playOn(_ENV["layout"..当前ui]) end) end 显示 = 0 beij = luajava.loadlayout({ GradientDrawable, color = "#EEEEEE", cornerRadius = 35 }) beij2 = luajava.loadlayout({ GradientDrawable, color = "#001E1C27", cornerRadius = 10 }) function uiadtext(txt,color,size) if not txt then txt = "" end if not color then color = "#000000" end if not size then size = "10sp" end local tmp=luajava.loadlayout( { TextView, text = string.fromHtml(" "..getTimeStamp(os.time()).." "..txt..""), textSize = size, --textColor = color, gravity="left", layout_width = "wrap_content", }) luajava.post(function() gggscro:addView(tmp) end) luajava.newThread(function() gg.sleep(5000) luajava.post(function() ggscro:fullScroll(View.FOCUS_DOWN) end) end):start() end function getTimeStamp(t) local str = os.date("%m-%d %H:%M:%S",t) return str end function getcolor(cl) cl[1] = tonumber(math.ceil(cl[1]*2.6,0,5)) if cl[1] > 255 then cl[1] = "0xff" else cl[1] = "0x"..string.format("%x",cl[1]) end for i = 1,3 do cl[i+1] = string.format("%x",cl[i+1]) if string.len(cl[i+1]) == 1 then cl[i+1] = "0"..cl[i+1] end end cl = cl[1]..cl[2]..cl[3]..cl[4] return cl end function getrgb(cl) if string.sub(cl,1,1) == "#" then cl = "0x"..string.sub(cl,2,-1) end cl = { tonumber(string.sub(cl,0,4)),tonumber("0x"..string.sub(cl,5,6)),tonumber("0x"..string.sub(cl,7,8))} return cl end 显示 = 0 function 隐藏() luajava.runUiThread(function() if tonumber(tostring(cebian:getVisibility())) == 8.0 then control:setVisibility(View.GONE) 显示 = 1 ck2:setVisibility(View.VISIBLE) dt:setVisibility(View.VISIBLE) titlebar:setVisibility(View.VISIBLE) cebian:setVisibility(View.VISIBLE) YoYoImpl:with("SlideInDown"):duration(200):playOn(cebian) _ENV["layout"..当前ui]:setVisibility(View.VISIBLE) YoYoImpl:with("FadeIn"):duration(800):playOn(_ENV["layout"..当前ui]) floatWindow:setBackground(beij) changan.controlBig(floatWindow,500) else ck2:setVisibility(View.GONE) titlebar:setVisibility(View.GONE) dt:setVisibility(View.GONE) floatWindow:setBackground(beij2) control:setVisibility(View.VISIBLE) 显示 = 0 cebian:setVisibility(View.GONE) _ENV["layout"..当前ui]:setVisibility(View.GONE) end end) end function guid() seed = { 'e','1','2','3','4','5','6','7','8','9','a','b','c','d','e','f' } tb = {} for i = 1,32 do table.insert(tb,seed[math.random(1,16)]) end sid = table.concat(tb) return string.format('%s%s%s%s%s', string.sub(sid,1,8), string.sub(sid,10,12), string.sub(sid,21,22)) ..string.format('%s%s%s%s%s', string.sub(sid,1,6), string.sub(sid,21,25) ) end local function exit() tuichu = 1 luajava.setFloatingWindowHide(false) luajava.post(function() window:removeView(floatWindow) end) end setExitEvent(exit) changan.controlWater = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 1, 0.8, 0.9, 1 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 1,0.8,0.9,1 }):setDuration(time):start() end) end import("android.media.AudioManager") audi = context:getSystemService("audio") audiotype = { AudioManager.STREAM_ALARM, --手机闹铃的声音 AudioManager.STREAM_MUSIC, --手机音乐的声音 AudioManager.STREAM_NOTIFICATION, --系统提示的通知 AudioManager.STREAM_RING, --电话铃声的声音 AudioManager.STREAM_SYSTEM, --手机系统的声音 AudioManager.STREAM_VOICE_CALL, --语音电话的声音 AudioManager.STREAM_DTMF, --DTMF音调的声音 } yinl = {} for i = 1,#audiotype do yinl[i] = {} yinl[i].type = audiotype[i] yinl[i].min = audi:getStreamMinVolume(audiotype[i]) yinl[i].max = audi:getStreamMaxVolume(audiotype[i]) yinl[i].now = audi:getStreamVolume(audiotype[i]) end yltype = 0 function jianting3(func) yinln = {} for i = 1,#audiotype do yinln[i] = {} yinln[i].type = audiotype[i] yinln[i].now = audi:getStreamVolume(audiotype[i]) if yinln[i].now > yinl[i].now then yinl[i].now = yinln[i].now if yltype == 1 then yltype = 0 func() end elseif yinln[i].now < yinl[i].now then yinl[i].now = yinln[i].now if yltype == 0 then yltype = 1 func() end end end end qhkai = 0 qiehuan = function() if qhkai == 0 then qhkai = 1 draw.remove() gg.toast("悬浮窗已隐藏") luajava.runUiThread(function() changan.controlSmall(floatWindow,400) end) gg.sleep(400) luajava.runUiThread(function() floatWindow:setVisibility(View.GONE) end) else qhkai = 0 gg.toast("悬浮窗已打开") luajava.runUiThread(function() floatWindow:setVisibility(View.VISIBLE) end) luajava.runUiThread(function() changan.controlBig(floatWindow,400) end) end end changan.controlSmall = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 1, 0.7, 0.4, 0 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 1, 0.7, 0.4, 0 }):setDuration(time):start() end) end changan.controlBig = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 0, 0.4, 0.7, 1 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 0, 0.4, 0.7, 1 }):setDuration(time):start() end) end function 开关3(name,func1,func2,nid) name = name..guid() _ENV[name] = "关" if func1 == nil then func1 = function() end end if func2 == nil then func2 = function() end end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then luajava.runUiThread(function() changan.controlWater(_ENV[nid],200) luajava.getIdValue(nid):setBackground(check2) luajava.getIdValue(nid.."k"):setVisibility(View.GONE) luajava.getIdValue(nid.."g"):setVisibility(View.VISIBLE) end) _ENV[name] = "开" vibra:vibrate(6) pcall(func1) else luajava.runUiThread(function() changan.controlWater(_ENV[nid],200) luajava.getIdValue(nid):setBackground(check1) luajava.getIdValue(nid.."g"):setVisibility(View.GONE) luajava.getIdValue(nid.."k"):setVisibility(View.VISIBLE) end) _ENV[name] = "关" vibra:vibrate(6) pcall(func2) end end end end function getShape3() jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(20) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors({ 0x55FF9DBC,0x55FF9DBC }) jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT) jianbians:setStroke(4,0xFFFFFFFF)--边框宽度和颜色 return jianbians end function getShape(tmp0,tmp1,tmp2,tmp3) jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(tmp0) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(tmp1) jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT) jianbians:setStroke(4,tmp3)--边框宽度和颜色 return jianbians end function getShape2(tmp0,tmp1,tmp2,tmp3) jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(tmp0) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(tmp1) jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT) jianbians:setStroke(10,tmp3)--边框宽度和颜色 return jianbians end function getShape0(tmp0,tmp1,tmp2,tmp3) jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(tmp0) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(tmp1) jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT) jianbians:setStroke(2,tmp3)--边框宽度和颜色 return jianbians end function getShape8() jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(10) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors({ 0xff0044ff,0xddffffff, }) jianbians:setOrientation(GradientDrawable.Orientation.BL_TR) return jianbians end checkbg1 = getHorizontalBG({0xff000000,0xff000000},35) checkbg2 = getHorizontalBG({0xff000000,0xff000000},35) checkbg = getShape0( 90, { 0x00FF9DBC,0x00FF9DBC }, 4,0xff000000) switches={} function changan.switch(name,func1,func2,miaoshu) nid = name..guid() local func = 开关3(name,func1,func2,nid) if not name then name = "未设置" end switches["1s"..nid] = luajava.loadlayout { FrameLayout, layout_width = '45dp', layout_marginRight = "10dp", layout_marginLeft = "-10dp", layout_height = '24dp', gravity = "center_vertical", padding = { "6dp","0dp","6dp","0dp" }, { LinearLayout, layout_gravity = "left|center_vertical", id = luajava.newId(nid.."k"), background = checkbg1, onClick = function() luajava.newThread(function() func() end):start() end, layout_width = '14dp', layout_height = '14dp', elevation = "10dp", }, } switches["2s"..nid] = luajava.loadlayout { FrameLayout, onClick = function() luajava.newThread(function() func() end):start() end, layout_width = '45dp', layout_marginRight = "10dp", layout_marginLeft = "-10dp", layout_height = '24dp', gravity = "center_vertical", padding = { "6dp","0dp","6dp","0dp" } , { LinearLayout, visibility = "gone", layout_gravity = "right|center_vertical", id = luajava.newId(nid.."g"), background = checkbg2, onClick = function() luajava.newThread(function() func() end):start() end, layout_width = '14dp', layout_height = '14dp', elevation = "10dp", } } rest = luajava.loadlayout({ LinearLayout, elevation = "5dp", layout_width = 'fill_parent', layout_height = "38dp", gravity = "center_vertical", { LinearLayout, layout_width = 'fill_parent', layout_height = "30dp", gravity = "center_vertical", padding={"0dp","0dp","3dp","0dp"}, background = getHorizontalBG({0xffffffff,0xffffffff},95), { TextView, gravity = "top", text = name, textColor = "#000000", textSize = "13sp", layout_weight = 1, layout_width = '80dp', layout_marginLeft = "10dp", layout_marginRight = "20dp", }, { TextView, gravity = "center", layout_height = "match_parent", text = miaoshu, textSize = "11sp", layout_width = "130dp", layout_marginLeft = "-50dp", layout_weight = 1, textColor = "#777777", }, { FrameLayout, background = checkbg, elevation = "10dp", onClick = function() luajava.newThread(function() func() end):start() end, layout_width = '45dp', layout_height = '24dp', gravity = "center", switches["1s"..nid],switches["2s"..nid] }} }) return rest end function 开关3(name,func1,func2,nid) local sname = nid local localname=name name = name..guid() _ENV[name] = "关" if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then vibra:vibrate(14) luajava.runUiThread(function() luajava.getIdValue(nid.."k"):setVisibility(View.GONE) luajava.getIdValue(nid.."g"):setVisibility(View.VISIBLE) --luajava.getIdValue(nid):setBackground(checkbga) end) _ENV[name] = "开" uiadtext(''..localname..' 已开启',"#161616") pcall(func1) else vibra:vibrate(14) luajava.runUiThread(function() luajava.getIdValue(nid.."g"):setVisibility(View.GONE) luajava.getIdValue(nid.."k"):setVisibility(View.VISIBLE) --luajava.getIdValue(nid):setBackground(checkbg) end) _ENV[name] = "关" uiadtext(' '..localname ..' 已关闭',"#161616") pcall(func2) end end end end function changan.text(txt,color,size) if not txt then txt = "未设置文字" end if not color then color = "#545454" end if not size then size = "18sp" end return luajava.loadlayout( { TextView, text = txt, textSize = size, textColor = "#000000", layout_width = "wrap_content", }) end function gang() return luajava.loadlayout({ LinearLayout, layout_width = "fill_parent", layout_height = "3dp", background = getShape8(), }) end function 开关(name,func1,func2) if func1 == nil then func1 = function() end end if func2 == nil then func2 = function() end end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then _ENV[name] = "开" pcall(func1) else _ENV[name] = "关" pcall(func2) end end end end function 开关2(name,func1,func2,nid) if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then luajava.runUiThread(function() luajava.getIdValue(nid):setBackground(luajava.getBitmapDrawable("/sdcard/无情/图片/check2")) end) _ENV[name] = "开" func1() else luajava.runUiThread(function() luajava.getIdValue(nid):setBackground(luajava.getBitmapDrawable("/sdcard/无情/图片/check1")) end) _ENV[name] = "关" func2() end end end end function visi(tid,ttid) local tview = luajava.getIdValue(tid) local ttview = luajava.getIdValue(ttid) if not tview then return 0 end if tonumber(tostring(tview:getVisibility())) == 8.0 then tview:setVisibility(View.VISIBLE) ttview:setBackground(luajava.getBitmapDrawable("/sdcard/无情/图片/hsj")) else tview:setVisibility(View.GONE) ttview:setBackground(luajava.getBitmapDrawable("/sdcard/无情/图片/sj")) end end function changan.box(views) local tid = "box"..guid() local ttid = tid.."6" local firadio = { LinearLayout, layout_width = 'fill_parent', layout_height = "wrap_content", layout_marginTop = "2dp", gravity = "center", layout_marginBottom = "2dp", orientation = "vertical", background = luajava.loadlayout { GradientDrawable, color = "#0018191C", cornerRadius = 8 }, } if type(views[1]) == "string" or type(views[1]) == "number" then firadio[#firadio+1] = { FrameLayout, layout_width = '220dp', layout_height = "30dp", gravity = "center_vertical", layout_marginTop = "2dp", layout_marginBottom = "4dp", onClick = function() visi(tid,ttid) end, background = getShape3(), { ImageView, layout_gravity = "left|center", layout_marginLeft = "10dp", id = luajava.newId(ttid), background = "/sdcard/无情/图片/sj", layout_width = "13dp", layout_height = "13dp", layout_marginTop = "0dp", }, { TextView,text = views[1], textSize = "13sp", layout_width = "220dp", textColor = "#545454", layout_gravity = "center", gravity = "center" }} else gg.alert("changan.box第一个参数必须是string") os.exit() end radios = { LinearLayout, layout_marginLeft = "0dp", layout_marginRight = "0dp", orientation = "vertical", visibility = "gone", id = luajava.newId(tid), padding = "0dp", gravity = "center_horizontal", layout_width = 'fill_parent', } for i = 2,#views do radios[#radios+1] = views[i] end firadio[#firadio+1] = radios return luajava.loadlayout(firadio) end function changan.button(txt,func) if not txt then txt = "未设置" end return luajava.loadlayout( { LinearLayout, layout_width = 'fill_parent', layout_hight = "30dp", { LinearLayout, layout_width = "fill_parent", gravity = "center_horizontal", layout_marginTop = "5dp", layout_marginBottom = "5dp", background = getSelector3(), onClick = function() uiadtext('执行 '..txt,"#161616") luajava.newThread(function() pcall(func) end):start() end, { TextView, --id = luajava.newId(tid), textColor = "#4DFFFF", text = txt, textSize = "16sp", layout_width = "wrap_content", }, }}) end print("本次运行包含套餐:个人版") paramt = {} titletable = {} corb = true function getLayoutParams2() local prm = luajava.new(WindowManager.LayoutParams) layoutParams1 = prm if (Build.VERSION.SDK_INT >= 26) then -- 设置悬浮窗方式 layoutParams1.type = prm.TYPE_APPLICATION_OVERLAY else layoutParams1.type = prm.TYPE_PHONE end layoutParams1.format = PixelFormat.RGBA_8888 -- 设置背景 layoutParams1.flags = prm.FLAG_NOT_FOCUSABLE -- 焦点设置Finish layoutParams1.gravity = Gravity.CENTER -- 重力设置 layoutParams1.width = prm.WRAP_CONTENT -- 布局宽度 layoutParams1.height = prm.WRAP_CONTENT -- 布局高度 return layoutParams1 end namelist = {} param1 = {} floattable = {} function newfloat(name,func1,func2) if _ENV[name]~=nil then floattable[name] = 1 local function invoke2() window:addView(_ENV[name], param1[name]) end local runnable = luajava.getRunnable(invoke2) local handler = luajava.getHandler() handler:post(runnable) return 0 end floattable[name] = 1 local func = 开关(name.."k",func1,func2) local function invoke(name,func1,func2) if not name then name = "未设置" end nameid = name..guid() local ok local RawX, RawY, x, y nameid1 = name..guid() if not namelist[name] then namelist[name] = false end if namelist[name] ~= false then clclcl = "#aa269843" else clclcl = "#aa161616" end param1[name] = getLayoutParams2() _ENV[name] = luajava.loadlayout( { LinearLayout, layout_width = "wrap_content", id = luajava.newId(nameid1), layout_height = "wrap_content", background = luajava.loadlayout { GradientDrawable, color = clclcl, cornerRadius = 10 }, onClick = function() if namelist[name] == false then _ENV[name]:setBackground(luajava.loadlayout { GradientDrawable, color = "#aa269843", cornerRadius = 10 }) namelist[name] = true elseif namelist[name] == true then _ENV[name]:setBackground(luajava.loadlayout { GradientDrawable, color = "#aa161616", cornerRadius = 10 }) namelist[name] = false end luajava.newThread(function() pcall(func) end):start() end, onTouch = function(v, event) local Action = event:getAction() if Action == MotionEvent.ACTION_DOWN then isMove = false RawX = event:getRawX() RawY = event:getRawY() x = param1[name].x y = param1[name].y elseif Action == MotionEvent.ACTION_MOVE then isMove = true param1[name].x = tonumber(x) + (event:getRawX() - RawX) param1[name].y = tonumber(y) + (event:getRawY() - RawY) window:updateViewLayout(_ENV[name], param1[name]) end end, { TextView, text = name, gravity = "center", layout_width = "wrap_content", layout_height = "wrap_content", padding={'10dp','5dp','10dp','5dp'} } }) local function invoke2() window:addView(_ENV[name], param1[name]) end local runnable = luajava.getRunnable(invoke2) local handler = luajava.getHandler() handler:post(runnable) end invoke(name,func1,func2) end function rmvfloat(name) floattable[name] = 0 local function invoke2() window:removeView(_ENV[name]) end local runnable = luajava.getRunnable(invoke2) local handler = luajava.getHandler() handler:post(runnable) end radon={} radoff={} radiog={} chazhi={} chajv={} function changan.seek(name,bian,smin,smax,nows) local thum= getVerticalBG({0xff7DFF43,0xff7DFF43},2,0,0xffffffff) thum:setSize(40, 60) _ENV[bian] =nows smin=tonumber(smin) smax=tonumber(smax) chajv[bian]=smax-smin chazhi[bian]=1-smin if smin==nil then smin=1 smax=10 end truesmin=1 truesmax=truesmin+chajv[bian] if not nows then nows = smin tnows=(smin-nows) else tnows=(nows-smin)+1 end if _ENV[bian] == nil then _ENV[bian] = 1.0 end if not name then name = "未设置" end local names = name..guid() rest = luajava.loadlayout({ LinearLayout, layout_width = 'fill_parent', layout_hight = "fill_parent", { LinearLayout, layout_width = 'fill_parent', layout_hight = "fill_parent", layout_marginTop = "5dp", layout_marginBottom = "5dp", gravity = "center_vertical", --background = getVerticalBG({按钮颜色,0},45), { TextView, padding={"5dp","10dp","0dp","10dp",}, gravity = "top", textColor="#000000", text = name..":"..nows, id = luajava.newId(names), layout_width = '100dp', --layout_marginLeft = "5dp", layout_marginRight = "0dp", }, { SeekBar, layout_width = 'fill_parent', layout_weight=1, id=luajava.newId(name.."seekbar"), min = truesmin, max = truesmax, progress=tnows, --paddingStart="0dp", --paddingEnd="0dp", -- progressDrawable={ getVerticalBG({0xff2A6F39,0xff2A6F39},4)}, thumb=thum, progressHeight="5dp", onSeekBarChange = { onProgressChanged = function(SeekBar, var2, var3) if not var3 then return end local resultvar=tonumber(string.sub(var2,0,-3))-chazhi[bian] luajava.runUiThread(function() luajava.getIdValue(names):setText(name..":".. resultvar) end) _ENV[bian] = resultvar end }} }}) return rest end function 开关(name , func1 , func2 ) if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1 ) == "function" then return function() namers = _ENV [ name ] if namers ~= "开" then _ENV [ name ] = "开" pcall(func1 ) uiadtext(name.." 已开启.","#ffffff") else _ENV [ name ] = "关" pcall(func2 ) uiadtext(name.." 已关闭.","#a9a9a9") end end end end function huiz() --绘制内容请写到这里面,否则会消失 function C3() gg.toast("开启成功") end end gg.prevent(3) gg.ptrace(1) gg.setConfig("隐藏辅助", 23) gg.setConfig("运行守护", 0) gg.setConfig("冻结间隔", 5000) gg.setConfig("旁路模式", 1) xfcpic="http://q.784.us.kg/view.php/ed97abd13aadeb557cbe3b180284dbdd.jpg"--悬浮窗文字 stab = { --菜单名字,添加即可加页数,需要与结尾配置表对应 "无情-主页", "无情-功能", "无情-设置", } changan.menu( { { changan.text("辅助版本:5.6\n","#FF00FFFF","15sp"), particle(""," 不羡仙王牌竞速辅助 ","",{"#4A0075","#ffffff","#FF0100"}), particle(""," 无情-王牌 ","",{"#4A0075","#ffffff","#FF0100"}), changan.text("反馈QQ群","#FF00FFFF","15sp"), changan.button("选择进程", function() string.toMusic('请选择游戏进程') gg.setProcessX() end), changan.button("点我进群", function() local qun = '' qq.joinGroup(qun) end), changan.switch("使用公告", function() gg.alert("必须大厅选择进程 选择王牌竞速才有效果\n如果没效果大退在进游戏第一吧开自定义\n在开功能然后退出即可排位") end, function() end,"使用必看"), },{ --第二页 changan.switch( '能量翻倍', function() newfloat("能量翻倍",function() --加速功能 local t = {"libGame.so:bss", "Cb"} local tt = {0x168E18,0x150,0x50,0x140,0x20,0x48,0xB0,0x54} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value = 2}}) gg.toast("开启成功") string.toMusic('能量加倍开启成功') end, function() --加速关功能 gg.toast("关闭成功") end) end, function() rmvfloat("能量翻倍") end,"安全功能"), changan.switch( '氮气加速', function() newfloat("氮气加速",function() --加速功能 local t = {"libGame.so:bss", "Cb"} local tt = {0x168E18,0x150,0x50,0x140,0x20,0x48,0x1C0} local ttt = S_Pointer(t, tt, true) gg.setValues({{address = ttt, flags = 16, value =4}}) gg.toast("开启成功") end, function() --加速关功能 gg.toast("关闭成功") end) end, function() rmvfloat("氮气加速") end,"安全功能"), changan.switch( '快速集气', function() newfloat("快速集气",function() --加速功能 XGBase( {gg.getRangesList('libGame.so')[3].start}, { {49,1,0x16BF6E5}, }) gg.toast("开启成功") end, function() XGBase( {gg.getRangesList('libGame.so')[3].start}, { {48,1,0x16BF6E5}, }) gg.toast("关闭成功") end) end, function() rmvfloat("快速集气") end,"危险功能"), changan.switch( '漂移加速', function() XGBase( {gg.getRangesList('libGame.so')[3].start}, { {0,64,0x13D8EE0}, }) gg.toast("开启成功") string.toMusic('漂移加速开启成功转移4399有效果哦') end, function() XGBase( {gg.getRangesList('libGame.so')[3].start}, { {0.2777778,64,0x13D8EE0}, }) gg.toast("关闭成功") end,"安全功能"), changan.switch( '平跑提速', function() XGBase( {gg.getRangesList("libGame.so")[1].start}, { {100000000376832.0,16,0x19093DC}, {100000000376832.0,16,0x19093EC}, {100000000376832.0,16,0x19093FC}, }) gg.toast("开启成功") string.toMusic('平跑提速') end, function() XGBase( {gg.getRangesList("libGame.so")[1].start}, { {1,16,0x19093DC}, {1,16,0x19093EC}, {1,16,0x19093FC}, }) gg.toast("关闭成功") end,"安全功能"), changan.switch( '小喷延续', function() XGBase( {gg.getRangesList('libGame.so')[3].start}, { {3,4,0x1310538}, }) gg.toast("开启成功") string.toMusic('游戏内开启') end, function() XGBase( {gg.getRangesList('libGame.so')[3].start}, { {4,4,0x1310538}, }) gg.toast("关闭成功") string.toMusic('关闭成功') end,"安全功能"), changan.switch( '双倍充能', function() XGBase( {gg.getRangesList('libGame.so')[3].start}, { {99999,64,0x1361BA8}, }) gg.toast("开启成功") string.toMusic('双倍成功') end, function() XGBase( {gg.getRangesList('libGame.so')[3].start}, { {1.3415926,64,0x1361BA8}, }) gg.toast("关闭成功") string.toMusic('双倍充能') end,"安全功能"), --第三页 },{ --第五页 gang(), changan.button("搜索音乐", function() search = gg.prompt({ "输入要搜索的歌曲\n可加上歌手名字", "设置显示数量(数字)", },g.sel,{ "text", }) if not search then return end gg.saveVariable(search,g.config) bei() go1=search[1] go3=search[2] jg=start(go1,go3) if jg.code == 200 then fh=jg.content fh=json(fh) Play(gqlb,idb) else function inspect() gg.alert("访问网络异常,错误代码:\n\n"..jg.code) end if not pcall(inspect) then print("网络异常,请先连接上网络") os.exit() end end XGCK=-1 end, "#DB202C"), changan.button("关闭音乐", function() string.toMusic("关闭成功") end, function() gg.alert("已关闭") end), changan.text("\n\n"), changan.button("退出",function() luajava.setFloatingWindowHide(false) tuichu=1 end), }, }) --配置表添加表即可加页数,需要与上边菜单标题数对应 huiz() 显示 = 1 while true do if tuichu == 1 then break end jianting3(qiehuan) gg.sleep(200) end luajava.setFloatingWindowHide(false) local function invoke() return window:removeView(floatWindow) end luajava.post(invoke) luajava.setFloatingWindowHide(false)